
NEW
GAMES
11/28/2025
Mobile Version of NARUTO: Ultimate Ninja STORM Comes to Apple Arcade!
Starting on December 4th, 2025 (JST), the mobile version of NARUTO: Ultimate Ninja STORM will be available on Apple Arcade as NARUTO: Ultimate Ninja STORM+.
NARUTO: Ultimate Ninja STORM+ not only adds new characters and stages, but is also gamepad compatible and includes several user friendly improvements, making the mobile version of this title better than ever!
You can find details on NARUTO: Ultimate Ninja STORM here!
NARUTO: Ultimate Ninja STORM+ not only adds new characters and stages, but is also gamepad compatible and includes several user friendly improvements, making the mobile version of this title better than ever!
You can find details on NARUTO: Ultimate Ninja STORM here!
Playable on a Wide Range of Devices!
You can play the game on a variety of different devices, including iPhone, iPad, Mac, and Apple TV.
It also supports input from both gamepad and keyboard/mouse setups.
*Mouse input only available on Mac.
It also supports input from both gamepad and keyboard/mouse setups.
*Mouse input only available on Mac.
New Characters and Stages Added!
Zabuza and Haku have been added as playable characters!
*Characters can be used in Free Missions for Ultimate Mission Mode as well as in Free Battle Mode.
Plus, the "Great Naruto Bridge" has been introduced as a battle stage.
Plus, the "Great Naruto Bridge" has been introduced as a battle stage.
*Can be selected in Free Battle Mode.
Additional User Friendly Improvements!
Based on feedback from mobile users, NARUTO: Ultimate Ninja STORM+ has been improved to make the game more accessible than ever before.
The main improvements are as follows.
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1. Addition of automatic recovery to forest races
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Feedback reflected that getting knocked down after colliding with a tree (and being unable to press the recover button) was very stressful.
In response, we've adjusted it so that the user will be able to recover after a period of time, even if the recover button is not pressed.
The main improvements are as follows.
============================================
1. Addition of automatic recovery to forest races
============================================
Feedback reflected that getting knocked down after colliding with a tree (and being unable to press the recover button) was very stressful.
In response, we've adjusted it so that the user will be able to recover after a period of time, even if the recover button is not pressed.
If you crash into a tree you go flying, but...
↓
↓
You're back on your feet after a short while!
*Recovery is instant if the recover button is pressed.
*Collisions with traps or enemy attacks will still result in a knockdown.
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2. Changes to the UI of tree climbing races
============================================
According to the feedback we received, users found it confusing when an item turned dark after the effects wore off.
In response, we have adjusted the UI so that the item will now disappear entirely after its effect has run its course.
*Recovery is instant if the recover button is pressed.
*Collisions with traps or enemy attacks will still result in a knockdown.
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2. Changes to the UI of tree climbing races
============================================
According to the feedback we received, users found it confusing when an item turned dark after the effects wore off.
In response, we have adjusted the UI so that the item will now disappear entirely after its effect has run its course.
UI with active item effect
UI after item effect has expired (item disappears from the item slot)
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3. Addition of a control guide for forest races and tree climbing races
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Many players expressed that they did not understand the controls for forest races and tree climbing races.
In response, we've added a feature that displays the movement controls on-screen.
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3. Addition of a control guide for forest races and tree climbing races
============================================
Many players expressed that they did not understand the controls for forest races and tree climbing races.
In response, we've added a feature that displays the movement controls on-screen.
Forest race (with control guide)
Tree climbing race (with control guide)
This setting can be turned on or off in Options Mode.
============================================
4. Addition of hints to hide and seek missions
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We received feedback regarding the difficulty of "hide-and-seek" missions, which require players to find characters hidden in boxes.
Therefore, as a hint, the box containing the character will now shake.
This setting can be turned on or off in Options Mode.
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4. Addition of hints to hide and seek missions
============================================
We received feedback regarding the difficulty of "hide-and-seek" missions, which require players to find characters hidden in boxes.
Therefore, as a hint, the box containing the character will now shake.
If the player is not nearby, the hiding character will let their guard down and move the box...
Shaking...
↓
↓
Approaching will put them on guard and they'll freeze in place!
Shh...
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5. Direct mission function for Free Missions available from the start
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We received feedback regarding the Free Missions in Ultimate Mission Mode, where players found that after accepting a mission, it was a hassle to move to the relevant character's location.
In response, the feature that allows you to move to a mission location which unlocks after clearing it the first time will now be available from the beginning for the mobile version.
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5. Direct mission function for Free Missions available from the start
============================================
We received feedback regarding the Free Missions in Ultimate Mission Mode, where players found that after accepting a mission, it was a hassle to move to the relevant character's location.
In response, the feature that allows you to move to a mission location which unlocks after clearing it the first time will now be available from the beginning for the mobile version.
Press the up arrow on the screen...
↓
↓
Then select "yes" on the displayed dialogue box...
↓
↓
To move instantly to the relevant character's location!
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6. Addition of a rematch feature to Free Battle Mode
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Feedback reflected that the inability to immediately restart the battle during Free Battle Mode was inconvenient.
In response, we've added a rematch button to the pause menu.
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6. Addition of a rematch feature to Free Battle Mode
============================================
Feedback reflected that the inability to immediately restart the battle during Free Battle Mode was inconvenient.
In response, we've added a rematch button to the pause menu.
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We'd like to thank everyone who provided feedback.
Please look forward to the enhanced mobile experience provided by NARUTO: Ultimate Ninja STORM+ on Apple Arcade.
We'd like to thank everyone who provided feedback.
Please look forward to the enhanced mobile experience provided by NARUTO: Ultimate Ninja STORM+ on Apple Arcade.
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